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Prepared as an evergreen starter collection in October 2026—not backdated weekly mailings. Core activities are mainly for ages 4–7, with simpler and more challenging options for ages 3–10. These are the actual edition descriptions and activity titles; the complete instructions remain protected.

20 of 20 editions shown.

EDITION 01

The smallest adventure

Begin with a shadow, a paper bridge, or a delivery to Sock Town.

  • Give a shadow a job
  • A bridge across the gap
  • Special delivery to Sock Town
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EDITION 02

A room full of shapes

Make a museum of ordinary corners, curves, and repeating marks.

  • The shape museum
  • The pattern that got away
  • Draw a room for a tiny visitor
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EDITION 03

Listening with your whole self

Map a sound, make a rhythm, and practice being understood.

  • A map made of sounds
  • The rhythm reply
  • Tell me the picture
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EDITION 04

Small kindness, real people

Notice a need, ask before helping, and make a useful little gesture.

  • The noticed-you note
  • The useful-helper interview
  • A place at the pretend table
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EDITION 05

Roads that go straight

Make a route, direct a delivery, and meet the rook in a short chess series.

  • The finger-route map
  • Deliver by a different road
  • Rook roads · Chess trail 1 of 4
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EDITION 06

Weather at the window

Notice the sky, dress a paper traveler, and imagine a cloud invention.

  • One window, three looks
  • Pack for a paper walk
  • The cloud inventor
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EDITION 07

The box that became something

Design for a toy, test a paper tower, and keep the useful mistake.

  • A home with a requirement
  • The taller tower test
  • The useful mistake label
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EDITION 08

Stories with room inside

Build a story from three choices, interview a character, and retell a familiar moment.

  • Somebody, somewhere, something
  • The character interview
  • One moment, two tellers
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EDITION 09

Different ways to get there

Compare routes, solve a toy detour, and explore a bishop’s diagonal.

  • The two-route drawing
  • Detour for a wide load
  • Bishop diagonals · Chess trail 2 of 4
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EDITION 10

Room for another idea

Design a shared space, pass a drawing, and practice a workable compromise.

  • The shared play-space plan
  • Pass the picture
  • The tiny council
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EDITION 11

The bread table

Explore shape and sequence with pretend dough, a paper bakery, and a table plan.

  • A loaf from a sock
  • The bakery order desk
  • A place for each person
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EDITION 12

Tell it, then repair it

Use pretend mishaps to practice clear words and a next step.

  • The knocked-over town
  • The fact-and-guess drawing
  • The repair menu
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EDITION 13

One change at a time

Repeat a small skill, test a paper design, and meet the knight.

  • Five little tries
  • The paper stand
  • Knight landing spots · Chess trail 3 of 4
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EDITION 14

A pocket-sized museum

Curate paper treasures, make close-up drawings, and let someone else lead the tour.

  • Three exhibits, one theme
  • The close-up mystery
  • The child-led tour
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EDITION 15

Questions build unicorns

Invent a creature, design for its needs, and improve the question before the answer.

  • A creature with a need
  • Question cards
  • The impossible journey
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EDITION 16

The five-minute afternoon

Tiny games for the stretch between one thing and the next.

  • Mirror, then swap
  • What changed on the page?
  • The soundless storyteller
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EDITION 17

Make a game that fits

Agree on a goal, test a rule, and finish the optional chess trail.

  • Across the paper river
  • The rule laboratory
  • Choose the piece · Chess trail 4 of 4
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EDITION 18

Ordinary family treasures

Collect a phrase, draw a familiar moment, and make a paper keepsake.

  • The three-question interview
  • A familiar moment in three frames
  • The one-page keepsake
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EDITION 19

A season in small details

Make a color record, trace a safe indoor shadow, and plan a pretend seasonal shop.

  • The view in four colors
  • A shadow returns
  • The seasonal pretend shop
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EDITION 20

The child-curated weekend

Choose a favorite, change one thing, and make a plan worth repeating.

  • The two-choice invitation
  • The favorite, with one twist
  • Make the next-time card
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