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THINGS WORTH KNOWING · THE COMPLETE COLLECTION

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Things Worth Knowing

Useful little discoveries. Decisions that get easier with practice. This collection brings together 12 practical life skills activities for ages 4–6, 7–9, 10–12 and 13+: from choosing with five coins to comparing subscription offers and spotting suspicious messages.

Four age bands · Ages 4–6 through 13+10–30 minutes per activity27 pages · US Letter

Beginner knowledge · Grown-up guidance included

Choose one useful discovery.

Free PDF · No sign-in needed.

Download all 12 activities · 27 pages

Print one learner page at a time and keep its grown-up guide separate.

Things Worth Knowing sample: five pretend coins and a choice between snack, sticker and toy
A learner-page sample from the 27-page collection.

PRACTICAL, NOT PERFECT

Small decisions worth practicing

Explore pretend-money choices, simple kitchen routines, comparison shopping, recipe fractions, measurement, household problem-solving and digital judgment. Every activity gives the learner a decision to explain.

AGE AND EXPERIENCE ARE DIFFERENT

Beginner knowledge at every age

Choose the visual and reading level that fits, then adjust support. Older beginners can use mature scenarios. No earlier sheet is required, and every activity works without a book purchase.

Choose your starting point

Each age band includes three activities. Follow a theme or pick one useful question for today.

Explorers · 4–6

Meet → Watch → Try → Celebrate

Discoverers · 7–9

Discover → Predict → Solve → Explain

Strategists · 10–12

Analyze → Choose → Test → Reflect

Thinkers · 13+

Investigate → Formulate → Challenge → Revise

What is in the free PDF?

Download all 27 pages above, or open an individual activity to download just its two-page learner-and-guide pair. All pages use US Letter paper. Print at actual size.

A simple parent or teacher routine

  1. Choose one page and read the grown-up guide first.
  2. Invite a prediction, then give the learner time to try.
  3. Ask “How do you know?” and compare the reasoning with the guide.
  4. Offer the optional mission only when it fits your setting.

Practice with permission

Use pretend money, fictional offers and invented messages. Kitchen and tool missions need adult supervision. No account creation, purchase or risky repair is needed.

Each guide includes answers, support notes, a grown-up discovery and a short reflection. Read, point, talk, draw or write together.

Sources behind the teaching notes

The full PDF also identifies the vehicle-manual source for the fuel-gauge example. Check the manual for the actual vehicle.

Download the complete collectionFind an individual worksheet →

BATTERIES NOT INCLUDED

Your next little adventure.

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